Video Game

007: First Light

James Bond origin story from the creators of Hitman

Last updated:January 23, 2026

007: First Light is an upcoming James Bond game developed by IO Interactive, the studio behind the critically acclaimed Hitman trilogy. This game will tell an original Bond origin story, exploring the early days of Agent 007 before he became the legendary spy.

📌Announced in November 2020 as Project 007, the game will feature a completely original Bond story with a new actor portraying 007. It marks IO Interactives first self-published AAA title.

Overview

IO Interactive secured the James Bond license and announced their ambitious project to create a definitive 007 gaming experience. Unlike previous Bond games tied to specific films or actors, this will be an entirely original story exploring how James Bond earned his 00 status.

The game will leverage IO Interactives expertise in creating systemic, sandbox-style stealth gameplay seen in their Hitman series, adapted to fit the world of espionage, high-stakes missions, and international intrigue that defines James Bond.

As a self-published title, IO Interactive has complete creative freedom, allowing them to craft their vision without external pressure. The game is being developed for multiple platforms, though specific platforms have not been officially announced.

Expected Gameplay

While official gameplay details are limited, IO Interactives history with the Hitman series provides strong indications of what to expect:

Systemic Stealth Gameplay

  • Sandbox Missions: Large, open-ended environments with multiple approaches to objectives
  • Improvisation: Use gadgets, disguises, and environmental objects creatively
  • Social Stealth: Blend into crowds, manipulate NPCs, gather intelligence
  • Multiple Solutions: Complete missions through stealth, combat, or charm

Bond-Specific Mechanics

  • Advanced gadgets: Q Branch equipment with creative applications
  • Charm and persuasion: Social interactions as gameplay mechanics
  • Vehicle sequences: Cars, boats, and other Bond-style vehicles
  • Casino and social settings: Poker games, parties, high-society infiltration
  • Combat variety: Hand-to-hand, gunplay, and spectacular set pieces
Its a huge undertaking to create an entirely original Bond story... Were excited to unleash the full power of our Glacier engine for this new game.
IO Interactive, November 2020

Story & Setting

007: First Light will tell an origin story showing how James Bond earned his license to kill. Key narrative elements expected:

Story ElementDescription
Origin StoryHow James Bond became 007 and earned his double-0 status
New ActorOriginal portrayal of Bond, not tied to any film actor
Early CareerBefore the legend - Bond learning, making mistakes, developing his style
MI6 & AlliesFirst meetings with M, Q, Moneypenny, and other key characters
Global LocationsExotic international settings from London to enemy territories
Villain ArcNew antagonist designed specifically for this story

The game will explore themes central to James Bond: loyalty, duty, sacrifice, and the cost of the spy lifestyle. Expect a more grounded, character-driven narrative alongside the spectacle and action.

Key Features

Anticipated Features

  • Glacier Engine: IO Interactives cutting-edge technology powering detailed environments and AI
  • Living Worlds: Dense crowds, reactive NPCs, dynamic events
  • Replayability: Multiple paths, hidden secrets, challenges, and mastery progression
  • Gadget System: Signature Bond gadgets with creative gameplay applications
  • Signature Style: Suits, tuxedos, and Bonds iconic fashion sense
  • Music & Atmosphere: Orchestral score evoking the Bond film legacy
  • Global Scope: Multiple international locations with distinct atmospheres
  • Post-Launch Content: Potential for episodic missions or expansions

Development Team

IO Interactive

Founded in 1998, IO Interactive is a Danish video game developer best known for creating the Hitman franchise. The studio became independent in 2017 after splitting from Square Enix, retaining the rights to Hitman. They successfully self-published Hitman 2 (2018) and Hitman 3 (2021), both critical and commercial successes.

MetricDetails
Founded1998
HeadquartersCopenhagen, Denmark
Employees200+
StatusIndependent (Self-Publishing)
Notable FranchisesHitman, Kane & Lynch
Recent SuccessHitman World of Assassination Trilogy

Track Record

  • Hitman Trilogy (2016-2021): Critically acclaimed, multiple GOTY nominations
  • Systemic Design Mastery: Industry-leading emergent gameplay systems
  • Post-Launch Support: Years of content updates and player engagement
  • Technical Excellence: Glacier engine powers detailed, populated worlds
📌IO Interactive opened a new studio in Barcelona to support Bond development while maintaining their Copenhagen headquarters and continuing Hitman support.

Release Window

Current Speculation

With the game announced in November 2020, the development timeline suggests:

WindowLikelihoodReasoning
Late 2026PossibleWould be 6 years of development - typical for AAA games of this scope
2027Most LikelyAllows for polish and quality assurance for this ambitious project
2028ConservativeIf IO takes extra time to perfect the game as a self-published title

What Were Watching

  • Major gaming events: Game Awards, Summer Game Fest, Gamescom
  • IO Interactive announcements and hiring patterns
  • Bond franchise milestones (film releases, anniversaries)
  • Industry insider reports and development updates
  • Platform holder showcases (PlayStation, Xbox, PC Gaming Show)

External Links

Related Coverage