Gran Turismo 7 is not just a racing game. It is the most detailed automotive catalog ever assembled in interactive form — 450+ cars at launch, growing to 500+ through free updates, each modeled with obsessive accuracy across exterior geometry, cockpit detail, engine audio, and tire physics. Four years after its March 4, 2022 launch, it still holds over 2 million active players as of December 2025. The Gran Turismo series has sold over 100 million units worldwide as of June 25, 2025.
Then on March 2, 2026, Polyphony Digital posted 18 new job openings on its careers page explicitly referencing “the production of Gran Turismo.” Studio founder Kazunori Yamauchi accompanied the listings with a personal message to prospective hires. The next chapter of the franchise is in motion — and if you want to be part of it, this article tells you exactly how.
GRAN TURISMO AT A GLANCE
- •Franchise Sales: 100+ million units worldwide (as of June 25, 2025)
- •Latest Title: Gran Turismo 7 — launched March 4, 2022 on PS4 and PS5
- •Active Players (GT7): 2 million+ as of December 21, 2025
- •Cars in GT7: 500+ across launch and free post-launch updates
- •Developer: Polyphony Digital (Sony Interactive Entertainment subsidiary)
- •Studio Founder: Kazunori Yamauchi — also the series creator and director
- •New Job Openings: 18 postings on Polyphony Digital careers (March 2, 2026)
- •Next Project: Next-gen Gran Turismo, widely linked to PlayStation 6
KEY NUMBERS
100M+
Series Units Sold
2M+
GT7 Active Players
500+
Cars in GT7
18
New Job Openings
Gran Turismo 7 official trailer. Published by PlayStation on YouTube.
1. Gran Turismo 7 Review — The Best Sim Racer on PlayStation
Gran Turismo 7 launched on March 4, 2022, with a deliberate return to the franchise's roots after the more esports-focused Gran Turismo Sport. It brought back a proper single-player career mode — the GT Café menu book structure — alongside the largest car roster in the series, fully persistent car saves, a livery editor, and one of the most sonically accurate audio engines in any racing game. The PS5 version targets 4K at 60 fps and includes full PlayStation VR2 support across every track and car in the game.
Physics and Driving Feel
The driving model sits between hardcore simulation and accessible arcade, using Polyphony Digital's Phy Engine — refined across 25+ years of Gran Turismo development. Tire deformation, weight transfer, aerodynamic downforce, and surface grip vary meaningfully between vehicles. A standard hatchback handles nothing like a Group 3 race car, and neither feels like a shortcut to mastery. Traction control, ABS, and stability management can be dialed down individually, rewarding drivers who learn to manage throttle and braking inputs at the limit.
The addition of PSVR2 support in 2023 fundamentally changed how depth perception works in the game. Braking points become intuitive in VR in a way that no TV setup fully replicates. For PlayStation owners with a headset, GT7 is the most immersive racing experience available on any platform.
Car Roster and Authenticity
GT7 shipped with 420 cars and has grown past 500 through free monthly additions. Each car features an official scanned interior, calibrated engine sounds recorded directly from the source vehicles, and handling data developed in collaboration with manufacturers. The Car Café menus provide short histories and racing context for each acquisition, turning collecting into a form of automotive education.
Manufacturer representation spans everyday road cars, vintage classics, concept vehicles, and full race machinery across GT3, Group B, and Formula categories. Notable additions post-launch include the Ferrari 296 GT3, Lamborghini Huracán GT3 Evo, and Porsche Vision GT concept.
GT7 Verdict
Content, Career Mode, and Live Service
The GT Café mode unlocks cars through curated menus organized by era, country, and manufacturer, creating a loose narrative thread through the collection process. License tests, circuit experience events, and multiplayer Sport Mode fill the competitive layer. The game's live service calendar rotates limited-time events monthly, pairing new cars with targeted race challenges.
The primary criticism at launch centered on a controversial post-launch update that reduced credit payouts and increased car purchase costs, pushing players toward microtransactions. Polyphony partially walked this back following significant community backlash, increasing event payouts and adding high-value races. The controversy has faded for most active players, though it remains a mark on GT7's launch history.
| Title | Platform | Metacritic | Notes |
|---|---|---|---|
| Gran Turismo 7 | PS4 / PS5 (2022) | 87 | PSVR2 support added 2023 |
| Gran Turismo Sport | PS4 (2017) | 75 | Esports-first, limited offline |
| Gran Turismo 6 | PS3 (2013) | 81 | Final PS3 entry |
| Gran Turismo 5 | PS3 (2010) | 84 | 1,000+ car roster |
| Gran Turismo 4 | PS2 (2004) | 89 | Series critical peak pre-GT7 |
2. Polyphony Digital Is Hiring — 18 Openings for Next Gran Turismo
On March 2, 2026, Polyphony Digital listed 18 job openings on its Greenhouse-powered careers board. Every posting specifies recruitment for “the production of Gran Turismo,” covering roles in game testing, CG art, project management, programming, UI design, and audio.
OPEN ROLES AT POLYPHONY DIGITAL (MARCH 2026)
- •Game Tester: Tests race events recreated in Gran Turismo, including real-world GT and Formula categories.
- •Sound Design Assistant: Supports audio production for Gran Turismo — engine recordings, environmental audio, UI sounds.
- •CG Artist: Creates 3D car models and environment animations.
- •Project Manager: Oversees development timelines and cross-team coordination across Gran Turismo production.
- •Technical Artist: Bridges art and engineering pipelines for Gran Turismo features.
- •UI Designer: Designs menus, HUD elements, and interface flows.
- •Front-End Engineer: Develops gran-turismo.com web properties.
- •Content Writer: Produces in-game and web content for Gran Turismo.
- •Software Engineer: Core game systems and platform engineering.
Openings target a mix of experience levels — part-time positions, new graduates, and experienced hires. Applications go through Polyphony Digital's English recruitment portal. The postings appeared alongside a message from Kazunori Yamauchi and have been linked by multiple outlets to next-gen Gran Turismo development targeting PlayStation 6.
3. Kazunori Yamauchi's Message to Prospective Hires
Above the careers listings, Polyphony Digital placed a personal statement from studio founder and Gran Turismo creator Kazunori Yamauchi:
Kazunori Yamauchi — Polyphony Digital Careers Page
The phrase “create the future through art and technology” appears both in the body of the message and as a standalone headline above the job listings. The framing is consistent with Yamauchi's long-standing philosophy that Gran Turismo is as much an art project as a sports title — a belief that has shaped the franchise's focus on vehicular fidelity, museum-quality car histories, and real-world automotive partnerships since 1997.
4. How to Apply to Polyphony Digital
All 18 open positions are listed on Polyphony Digital's English-language careers page, powered by Greenhouse. Applications are accepted directly through the portal, which supports both Japanese and English submissions for most roles.
What Polyphony Looks For
- Passion for automotive culture and motorsport
- Portfolio demonstrating craft (art, code, audio, or design)
- Experience with game engines (Unreal, Unity, proprietary)
- Willingness to relocate to Tokyo, Japan
- Alignment with Yamauchi's “art and technology” ethos
Open Hire Types
- Experienced hires (mid-to-senior level)
- New graduate positions
- Part-time roles (testing, content, web)
- Contract positions for specific production phases
Application Portal
5. Gran Turismo Franchise History and Sales Milestones
| Title | Platform | Year |
|---|---|---|
| Gran Turismo | PlayStation | 1997 |
| Gran Turismo 2 | PlayStation | 1999 |
| Gran Turismo 3: A-Spec | PlayStation 2 | 2001 |
| Gran Turismo 4 | PlayStation 2 | 2004 |
| Gran Turismo 5 | PlayStation 3 | 2010 |
| Gran Turismo 6 | PlayStation 3 | 2013 |
| Gran Turismo Sport | PlayStation 4 | 2017 |
| Gran Turismo 7 | PlayStation 4 / 5 | 2022 |
Sales milestones: the series crossed 90 million units by December 2022 and 100 million units by June 25, 2025. Gaps between mainline releases averaged 4–5 years from GT4 onward. If that cadence holds, the next numbered title — targeting PlayStation 6 — would arrive between 2026 and 2028.
Reports from Insider Gaming and Eurogamer on March 2, 2026, directly link the 18 new job openings to next-generation Gran Turismo development. PlayStation Studios has ramped hiring across multiple teams following project cancellations elsewhere in the SIE portfolio.
What the Hiring Signals
Frequently Asked Questions
Is Gran Turismo 7 worth buying in 2026?
Yes. GT7 is the most complete sim racing experience on PlayStation, with 500+ cars, full PSVR2 support, and an active live service that continues adding free content. Its 2 million active players as of December 2025 confirm sustained demand.
Is Gran Turismo 8 confirmed?
Not officially. The 18 Polyphony Digital job openings on March 2, 2026, all reference "production of Gran Turismo," which multiple outlets have reported as evidence of next-gen Gran Turismo development for PlayStation 6.
How do I apply to work at Polyphony Digital?
Applications for all 18 open roles go through Polyphony Digital's Greenhouse-powered English careers portal at polyphony.co.jp/en/recruit/. Openings include game tester, CG artist, UI designer, project manager, and software engineer positions.
How many cars are in Gran Turismo 7?
GT7 launched with 420 cars and has grown past 500 through free monthly updates as of early 2026.
How many copies has Gran Turismo sold?
The Gran Turismo series has sold over 100 million units worldwide as of June 25, 2025. The previous milestone was 90 million units in December 2022.